2D cross-platform game engine for Android and iOS? [closed]

Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers. Want to improve this question? Update the question so it’s on-topic for Stack Overflow. Closed 8 years ago. Improve this question I’ve worked for some time with Unity3d and found it’s 2D part with OnGUI() or GUITextures too clumsy. Also, … Read more

Component based game engine design [closed]

Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers. Want to improve this question? Update the question so it’s on-topic for Stack Overflow. Closed 7 years ago. Locked. This question and its answers are locked because the question is off-topic but has historical significance. It is not currently accepting … Read more

Java Main Game Loop

Eventually you’ll want to move to something like LWJGL, but let me stress, keep doing what you’re doing here for now. It will teach you fundamentals. Good job on your loop. Looks nice, let me offer a few pointers: Repaint will not render the screen immediately. It tells the RepaintManager to render when its ready. … Read more