iOS – Build fails with CocoaPods cannot find header files
I have an iOS project using CocoaPods. Everything was working smoothly until another developer started to work on the same project. He made … Read more
I have an iOS project using CocoaPods. Everything was working smoothly until another developer started to work on the same project. He made … Read more
Can anyone help me resolve the error in the stack trace below? This occurs when I run any pod command. I’ve uninstalled and … Read more
I get these errors when I try to build an iOS application. ld: library not found for -lPods clang: error: linker command failed … Read more
I am getting a Apple Mach-O Linker Error everytime I import a file from CocoaPods. Undefined symbols for architecture arm64: “_OBJC_CLASS_$_FBSession”, referenced from: … Read more
I have updated Flurry via CocoaPods, but how can I check if Flurry was updated? I mean the terminal shown me that everything … Read more
I have incorporate SpatialIite into a Xcode project which uses a header file from Proj.4, just one header. Both are Xcode projects and … Read more
I’m cloning a project from a git repo, but when I execute pod install the first line I see is “Setting up CocoaPods … Read more
I am trying to install cocoapods to my MacBook Pro running with OSX 10.9.1 (new Mavericks) and after type gem install cocoapods I … Read more
I understand that the following command will update a single pod: pod update <podname>. However this also updates the dependencies of other pods … Read more
Recently I tried to do pod setup and I get this error: -bash: /usr/local/bin/pod: /usr/local/opt/ruby/bin/ruby: bad interpreter: No such file or directory I … Read more