What is state-of-the-art for text rendering in OpenGL as of version 4.1? [closed]
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Closed. This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so … Read more
As the GPU driver vendors don’t usually bother to implement noiseX in GLSL, I’m looking for a “graphics randomization swiss army knife” utility … Read more
I need to debug a GLSL program but I don’t know how to output intermediate result. Is it possible to make some debug … Read more