Are all of the following statements true? vector<Type> vect; //allocates vect on stack and each of the Type (using std::allocator) also will be on the stack vector<Type> *vect =...
In C, I know I can dynamically allocate a two-dimensional array on the heap using the following code: int** someNumbers = malloc(arrayRows*sizeof(int*)); for (i = 0; i < arrayRows;...
I’m new to Go and I’m experiencing a bit of cognitive dissonance between C-style stack-based programming where automatic variables live on the stack and allocated memory lives on the...
I’m currently working on a very performance critical program and one path I decided to explore that may help reduce resource consumption was increasing my worker threads’ stack size...