Activity indicator in SwiftUI

Trying to add a full screen activity indicator in SwiftUI. I can use .overlay(overlay: ) function in View Protocol. With this, I can make any view overlay, but I can’t find the iOS default style UIActivityIndicatorView equivalent in SwiftUI. How can I make a default style spinner with SwiftUI? NOTE: This is not about adding … Read more

SwiftUI: How to implement a custom init with @Binding variables

I’m working on a money input screen and need to implement a custom init to set a state variable based on the initialized amount. I thought this would work, but I’m getting a compiler error of: Cannot assign value of type ‘Binding<Double>’ to type ‘Double’ struct AmountView : View { @Binding var amount: Double @State … Read more

Make a VStack fill the width of the screen in SwiftUI

Given this code: import SwiftUI struct ContentView: View { var body: some View { VStack(alignment: .leading) { Text(“Title”) .font(.title) Text(“Content”) .lineLimit(nil) .font(.body) Spacer() } .background(Color.red) } } #if DEBUG struct ContentView_Previews : PreviewProvider { static var previews: some View { ContentView() } } #endif It results in this interface: How can I make the VStack … Read more

SwiftUI text-alignment

Among the many properties of the Text view, I couldn’t find any related to text alignment. I’ve seen in a demo that it automatically handles RTL, and when placing stuff using View’s body, it always centers it automatically. Is there some concept that I’m missing about layout system in SwiftUI and if not, how can … Read more