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I am trying to upload my build on iTunes Connect via Xcode 5.1.1 but it is continuously showing that it is loading and app is not getting uploaded. So...
I am getting a Apple Mach-O Linker Error everytime I import a file from CocoaPods. Undefined symbols for architecture arm64: "_OBJC_CLASS_$_FBSession", referenced from: someFile ld: symbol(s) not found for...
Xcode 5 has a preferences pane that allow one to download iPhone 6.1 simulator, however I can’t find a place where it allows downloading of iOS 6 SDK, thus...
I now have the same question with above title but have not found the right answer yet. I got the error: /Users/nle/Library/Developer/Xcode/DerivedData/TestMoboSDK-Client-cgodalyxmwqzynaxfbbewrooymnq/Build/Intermediates/TestMoboSDK-Client.build/Debug-iphonesimulator/TestMoboSDK-Client.build/Objects-normal/x86_64/MoboSDK.o /Users/nle/Library/Developer/Xcode/DerivedData/TestMoboSDK-Client-cgodalyxmwqzynaxfbbewrooymnq/Build/Products/Debug-iphonesimulator/libMoboSDK.a(MoboSDK.o) duplicate symbol _OBJC_METACLASS_$_MoboSDK in: /Users/nle/Library/Developer/Xcode/DerivedData/TestMoboSDK-Client-cgodalyxmwqzynaxfbbewrooymnq/Build/Intermediates/TestMoboSDK-Client.build/Debug-iphonesimulator/TestMoboSDK-Client.build/Objects-normal/x86_64/MoboSDK.o /Users/nle/Library/Developer/Xcode/DerivedData/TestMoboSDK-Client-cgodalyxmwqzynaxfbbewrooymnq/Build/Products/Debug-iphonesimulator/libMoboSDK.a(MoboSDK.o)...
Whenever I try to run my app in Xcode 6 Beta 4 I am getting the error: The file "MyApp.app" couldn't be opened because you don't have permission to...
I am trying to create a basic OS X Framework, right now I just have a test framework created: TestMacFramework.framework and I’m trying to import it into a brand...
After spending a whole day installing a fresh copy of Mac OS X v10.8 (Mountain Lion), Xcode 5, fixing provisioning profiles, certificates, creating new ones, I finally managed to get my applications...